Quote:
Originally Posted by tristantio
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If you set the party up so you have 2 classes capable of healing (even crappy heals) or 2 capable of tanking, other than a deep dungeon party, something like an OT group can chug along fine (even with fast drops) imho.
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this is good advice imo. seems like everyone wants to set up the ideal Tank / Cleric / Enchanter / Puller / DPS / DPS type group.... which is awesome under ideal circumstances if all 6 of them are going to be playing for the next several hours... but if any of them have limited play time it makes a lot more sense to double up on tanks and healers.