i have a love/hate with instances. they ruin world pvp but pve wise they are superior. they stop this whole, bring 80 people to VP and kill dragons in 4 seconds. putting a hard cap on the number of players that can engage a raid mob is a good thing. it prevented encounters being successful because you had dozens of useless players to throw at them. this was the beginning of the end of just being a warm body and zerg recruiting.
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Current Games:
Naw
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