Quote:
Originally Posted by Scrooge
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Before they took it down for the revamp, Uthgard was the the most successful DAoC freeshard for many years, without any boxing needed whatsoever. Personally I can enjoy the PvE in DAoC because I know how to keep it interesting. for me and the group I'm with.
For example, instead of playing it safe by expin in pve-only zones, we'd venture out to the frontier or a battleground and XP there with the hope of finding some RvR action to boot. PvE and RvR don't have to be exclusive, so if you want to avoid being bored, then change the way you play to make the game more interesting.
The principle is very similar to EQ, in that if you just rush to the cap level and avoid most of the content on the way, you'll get bored/burned out rapidly. There's also a sense of community, thanks to the no-boxing rule, it makes finding/making groups much less of a hassle. Some people just don't know how to enjoy a game to it's fullest by trying to avoid the unavoidable.
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I tried playing there on at least 3 occasions over a two or three year period and always left because there were exactly ZERO people to play with at low levels and the classes I wanted to play fell into the "cant solo" category. So I have no idea what you mean when you say it promotes community. That works fantasticly here on P99 because EQ is a pve game and has the pops to support that. Uthgard, in my experience had nothing remotely like that and it wasn't like I wasn't looking. Great in theory, but is really pretty stupid in DAoC if you actually expect to have a healthy server. And that's why the PL mechanic was designed that way and why boxing was allowed on live. The fatal flaw there being buff bots in RvR, but that's an entirely separate issue.
PvE in that game is literally the same fight over and over for 50 levels. Its bad enough in groups. Forget about trying to eek it out solo. An opinion formed, I might add, after playing from release through every expansion era until about 5 or 6 years ago. It was always dull after you learned the game. The only way to make it remotely entertaining is copious amounts of weed and making sure you have a DVD player or something with Netflix on it in the room with you. Same with the tradeskills. In both cases, the vast majority of people simply endure both for getting to BGs and RvR which is what makes the game the game.
Honestly, as much as I love it, aside from early launch and for about a year after, DAoC has always been a niche game. Calling any server the most successful freeshard for that game is kind of ridiculous. They may not realize it but they aren't having to revamp just because of bugs and broken features. The very ruleset of the server hampers its growth because if you dont come with friends, chances are pretty good you won't advance. No bueno, imo.