Quote:
Originally Posted by Yonkec
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Rewards are great but only if they are flagged no-trade. The issue is that building a fair and reasonable system to "reward" testers likely requires as much work by a dev as if he/she were to test the zone themself.
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The issue is future rewards versus current rewards and the type of rewards given out. Cosmetic rewards don't really matter - and I'm not really supportive of giving advantages in the form of cash-out monetary purposes (fungi tunic, etc).
I don't think it would be that difficult to have a raffle for, say, custom titles.
'The Analyst"
"The Detective"
"The Bug Smasher"
This requires very little work.
They could also provide 'early access' for people who find X amount of bugs. That's the best idea I've had yet, actually. You'd get all the hardcore guilds pressing all members to find at least 'X' legitimate bugs in the beta so they can start 2 days extra. This also requires little extra work.
And, fact is that work that needs to be done for rewards can be done AFTER velious is released.