Quote:
Originally Posted by Zapatos
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What about designated hot zones for testing each week, with each valid bug find resulting in getting a raffle # for a chance to win an illusion/vanity item on the character of your choice? The total amount of rewards per zone test would be limited.. say 5 per zone?
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Rewards are great but only if they are flagged no-trade. The issue is that building a fair and reasonable system to "reward" testers likely requires as much work by a dev as if he/she were to test a zone them self. I agree that a checklist of sorts would be great, with help focusing our efforts into areas of need. But saying that "The most bug reports wins" is a recipe for disaster as I guarantee I can submit 100 bug reports an hour that are borderline acceptable for the purpose of the contest, and I bet most of you can as well. Is sorting through that clusterfuck what the devs want/need?
Building a reward system for a one time beta test is NOT a good use of anyone's time. It will only be exploited to the max by everyone once we figure out the best way to gather "testing" points.