Thread: Update from GMs
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  #63  
Old 03-19-2014, 10:48 AM
Tradesonred Tradesonred is offline
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Join Date: Mar 2012
Location: Ecoli
Posts: 4,287
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Quote:
Originally Posted by Pudge [You must be logged in to view images. Log in or Register.]
easy solution, just give benefits to the lower-populated teams. i suggest +2 to each stat across the board for every 1% that a team is behind. ways to calculate this can get a little more complex with 3 teams, but it's easiest to just measure against the most populated team. (this means that the 2 lower-pop teams will have slightly more trouble fighting between each other, which promotes fighting against the zerg a bit more often)

Ex:
Team 1: 40% pop - 0 bonus
Team 2: 35% pop - +10 to all stats and resists bonus
Team 3: 25% pop - +30 to all stats and resists bonus

Now, wouldn't you choose team 3 if you held no allegiances? in reality, teams would never get this far apart, because any new players will simply roll on the less populated teams in order to reap the benefit of + stats.

Creative solutions. there is always a way....
If theres a will, theres a way though

If not alot of fucks are given you get... red99

Im trying hard not to rip on the staff just cuz, but come on guys, take the flak and learn from it
Last edited by Tradesonred; 03-19-2014 at 10:51 AM..