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Old 03-17-2014, 05:27 PM
Glissando Glissando is offline
Aviak


Join Date: Feb 2014
Posts: 59
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Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
Notes
  • Some Human Monks from Freeport had been working to establish a small monastery near Kelethin when the war broke out. Having a strong affinity for Elven culture, these monks chose to side with Faydwer in the war. (Result: Human monks on the Gnomish team, they can start in Gfay and there is a GM Monk trainer in the corner of Gfay)

Thoughts?
iirc Master Wu had a camp in Lfay so you could easily move the squatter DEs elsewhere in order to have a monk trainer and merchant there. Yes... not classic but it works nicely for your idea.

That said, the old Evils, Humans, Shorties/Elves teams works pretty well too, especially if you let Iksar choose a team once Kunark is discovered. Evils still don't get Bards, Rangers, Paladins or Druids but shorties and humans get everything. This makes up for the evils better min/max capabilities.

So the teams for the sake of convenient lowbie grouping, NPC factions and trying to balance the inherent advantage of evils would be:
  • Erudites, Barbs, Humans, Halflings
  • Trolls, Ogres, Darkies
  • Gnomes, Elves, Dwarves
  • Iksars choose their own team at level 10.