Sometimes things come up unexpectedly (why I tend to solo and stick to FD classes with young kids who wake up in the middle of the night myself), which is probably what happens in most these cases (or even in game related, if a guild needs to quickly tackle a rare spawn etc.).
If you set the party up so you have 2 classes capable of healing (even crappy heals) or 2 capable of tanking, other than a deep dungeon party, something like an OT group can chug along fine (even with fast drops) imho.
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