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Old 03-15-2014, 04:47 PM
skyseyes skyseyes is offline
Aviak


Join Date: Feb 2014
Posts: 71
Default Supporting theory.

Okay, Thank you for all of the input! [You must be logged in to view images. Log in or Register.]

My theory is that if you can find mobs, either in dungeons for ZEM or just regular zones that can give you even 1% exp and you keep finding mobs or an area that has mobs that are giving you 1% exp at each level as you progress, it will always take 100 of those mobs to kill before you level no matter what level you are. With that said.. The only thing to be considered hell or to fit the description of a hell level would be increased experience loss upon death. You would only have to kill 5900 mobs giving you 1% exp at each level to reach 60 and it would be even across the board on each level granted that you don't die! [You must be logged in to view images. Log in or Register.]

Obviously there is the challenge of finding those mobs and you will likely have to solo to get that kind of exp all the time. Dying will slow this process down obviously.

That's my theory.

I have never leveled a Character to 60 on p99 or live so I honestly don't know yet if you can constantly find mobs to give you 1% exp in the higher levels, however I have been consistently following this theory and have been leveling at a considerable rate. Soloing has been my best method for achieving this amount of exp and I often push for mobs that are giving 2-4% exp by soloing in Dungeons for ZEM.

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