Charm has been a total catastrophe of a spell since day 1. Charm was almost never used in raids as it was way too short and unpredictable, and charisma didn't matter so much. I could charm lguk mobs on my necro with like 120 cha long enough to kill the pet and FD. Enchanters with 200 could charm for longer, but it was still incredibly unpredictable and not even remotely close to the duration that they can do now.a
The current game has a newer charm/charisma formula and makes enchanters preposterously overpowered. I don't see it going away any time soon.
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