Stupid shit like this can be solved with one simple script of my design
# After getting close to the NPC, NPC will shout something
sub EVENT_SPAWN
{
my $x;
my $y;
my $z;
my $h;
$x = $npc->GetX();
$y = $npc->GetY();
$z = $npc->GetZ();
$h = $npc->GetHeading();
quest::set_proximity( $x-40,$x+40,$y-40,$y+40,$z-40,$z+40);
}
sub EVENT_ENTER
{
quest::say ("WARNING! You are now entering a contested area, you will now be flagged player kill!");
quest:
[You must be logged in to view images. Log in or Register.]vp("On");
}
sub EVENT_EXIT