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Planar Protector
Join Date: Jan 2011
Posts: 5,290
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Quote:
Originally Posted by nilbog
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Is there documentation on this? Completed the quest on live, and she did not despawn.
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Might be a little more complicated than simply despawning. Since you need to be able to cycle the items through her.
Posts on EQClerics from May 2001 indicate Scout Charisa essentially staying up with the tools equiped (bag in hand) and resetting 20 hours after a Scout Tools hand in. The later EQClerics August 2001 post indicates that she will despawn after 72 minutes from being handed the Scout Tools or the Broken Disk and respawn 10 hours later.
Both agree that if someone had already turned in the Scout Tools and she held them in her hand, then she would not accept another set of Scout Tools until she reset/respawned.
Bugan's links indicate a ~15 minute depop, but also a 12 hour respawn.
http://www.eqclerics.org/forums/show...=scout+charisa
May 2001
Quote:
Here is the quest:
1. Get ally status to the Claws of Veeshan
2. Go to Skyshrine, speak to Commander Leuz, he gives you some Scout Tools.
3. Go to Western Wastes, find Scout Charisa, look at her closely. (She is a human female on +COV faction) If she is holding a bag, she will NOT take your Scout Tools.
4. If she takes your Scout Tools, she will now appear with a bag in her hands and will not accept another set of scout tools for 20 RL hours.
5. If she takes your tools, about 8 Giants and 1 Giant Captain will spawn near the shore in Western Wastes.
6. Kill Captain. Kill the rest of the giants if you want, but they are irrelevant to the quest.
7. Loot "Broken Disk" from Captain.
8. Go back to Scout Charisa (doesnt matter if she has the bag or not, she will *always* do this part) and give her the broken disk.
9. She gives you a Robe of Benevolence (Caster Reward)
10. If you dont want the caster reward, give robe back to Charisa for a Bracer of Benevolence (Melee reward)
11. If you don't want the bracer, give bracer back to Charisa for Talisman (Priest class reward)
My guess is she doesn't actually have any of the items on her until you do turn ins.
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http://www.eqclerics.org/forums/show...=scout+charisa
May 2001
Quote:
Nazrin-
Yes, you must be an ally to the Claws Of Veeshan for this quest. Considering how easy the quest is, the only hard parts are the faction (which is EASY to get if you have't taken too many -COV hits) and the quest can only be done once every 20 RL hours.
That's a supremely nice robe for enchanters, btw.
Dex is worthless for a caster. (At one time we thought it helped with channeling, but this was disproven.) And no caster is going to get their AC to a point where some AGI loss is going to matter.
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http://www.eqclerics.org/forums/show...=scout+charisa
August 2001
Quote:
Quest starts at Commander Leuz in Skyshrine (he's in the room just past the secret wall in the pit on the way to bank), say 'I will volunteer' and he'll hand you the scout tools. Take the tools to Scout Charisa in western wastes (she spawns directly south of the siren's grotto tunnel entrance, looks like a female human) and hand them to her. (Note: if she has a bag in her hand, someone has already done this step, and handing in the tools won't do anything) You'll need amiable or better with Claws of Veeshan for this. This spawns the giants directly west of Charisa, on the shore.
There's a number of ways to split the giants - harmony works - but the easiest is probably to have a monk, sk or necro aggro all the giants and run west along the shore, feigning once the third rock is in sight. This rock works nicely since the only things that path by here are a single velium hound and Von/Glati, who should be non-aggro, since you're on CoV faction ,right? The rest of the group should be set up here, waiting. The giant captain is faster than the rest of the giants, so he'll be out ahead of the other giants when the puller feigns. The giants don't reset, they just stand around until they depop (~25 mins), so the puller should /q out, and someone else should tag the captain and pull him to rock. The rest of the giants will stand there until they depop or Glati/Von paths by and gets killed by them.
Onto the fight itself, the giant captain is red to a level 60, has approximately 80k hps and doubles for 240 with low delay. I'm told he's 100% MR, but lures will land, and he may in fact be slowable, I've never had a 60 chanter or 60 shaman there to try. You'll want a level 55+ warrior with defensive to tank him. He's fairly easy, but it's a long fight with 1 group, and you'll probably need c2 or a bard to keep the tank alive the entire fight.
The least people I've ever done the fight with was one 59 monk, one 60 necro, one 60 warrior and myself, a level 58 cleric at the time. The monk and warrior died, as did the necro pet, the captain killing himself on the necros 8th ring damage shield. The monk, however, was only present for half the fight, being that he'd /q'd out after pulling.
Once the giant is dead, loot the broken disc from his corpse and take it to Scout Charisa. Hand in the disc to receive the robe of benevolence and a note, hand that to her to get a bracer of benevolence, finally, hand that to her to get the talisman (ac 7 wis 15 hps 38 mana 55 svcm 12, range slot). Charisa will stay up 72 minutes after receiving the tools or the disc, after which she'll depop. Ten hours later, she'll respawn.
Take the note back to Leuz in Skyshrine to get some faction, and you're done.
Aiien
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