I don't think this was meant to be a super in-depth, ultra hardcore RPG. I think this was supposed to be an accessible game for even the most casual of casuals - that's why on their map, they literally show you where you have to go for your next quest goal and where all the treasures are.
However, that doesn't mean you have to utilize those things - for example, once the fights got way too easy - I just started using gear that I wanted to use, rather than just getting the best gear for the level. It made fights a bit more challenging.
Heil Hasselhoff!
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Zadrian - RIP 2010-2014 - Blue
Lester - Shammy - Red
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