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Old 03-03-2014, 12:38 PM
Clang Clang is offline
Scrawny Gnoll


Join Date: Dec 2010
Posts: 28
Default excellent link

Thanks for the link.

It's a huge patch, if you keep scrolling down - you get through a number of bug fixes, AI changes, aggro changes - as well as some ranger tracking benefits. Last but not least -

Hybrid Casting:

Hybrids that cast spells in combat were taking double penalties at higher levels. The casting times of their spells went up, and the amount of melee damage they do per second went up. This results is having to take longer to cast spells, and losing more damage/second for each second taken in casting. To help offset this, Rangers, Paladins and Shadowknights casting non-beneficial spells that have casting times greater than or equal to 3 seconds, now get a 3 % reduction in casting time for each level over 50. 3% at 51, 6% at 52, etc., to 30% at 60. Again, this applies only to non-beneficial spells.

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That's one of the bigger changes I'll be waiting to see as part of that patch.