Quote:
Originally Posted by Tenudil
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I decided to parse a few fights to give me an idea of what the problem was. I can't comment on AC vs the mobs ATK because after seing mob hit rate, the point was moot. but its painfully obvious that there is something wrong with the mob accuracy / player avoidance. At lvl 10 high greens/light blues seem to hit over 95% of the time. Dodge/parry worked occasionaly, but otherwise they almost never miss.
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I parsed some fight data as well. Level 11 Paladin versus greens and light blues. I fought nothing over level 7. In 23 fights (2 were light blue con) there are 186 attacks made against the paladin, 11 of them were misses, 4 were dodges. The mob hit rate was approx 92%. My character has a dodge rate of 2% with max skill. On the other hand my character did 73 attacks, 52 hit and 21 missed for a hit rate of 71%. On a green mob this seems off, even at the low level of 11. My hit rate however, seems to be about right.
-Nachyoz