Thread: Game Mechanics: Innate Proc vs Rune
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Old 02-28-2014, 02:07 PM
Asap Asap is offline
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Join Date: Jan 2013
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Quote:
Haynar: Regular Runes will now absorb spell damage.
Haynar: Bash damage absorbed by a rune, can still stun you.
Haynar: Spellshields will absorb spells first. If they run out and any normal runes exist, then the normal rune will absorb the remaining spell damage until they are gone too.
Haynar: Spell damage totally absorbed by a rune, will display as if normal damage was applied to attacker. Spell damage partially absorbed by a rune, will display the actual damage that occurs.
Here is where Haynar revamped spell damage vs Rune. I'm assuming he had sufficient evidence to make the changes when he did in 2011, but it obviously could be off. /shrug

http://www.project1999.com/forums/sh...ighlight=aggro
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