Thread: The PVP answer?
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Old 09-03-2010, 07:08 PM
Tiggles Tiggles is offline
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Join Date: Jun 2010
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Quote:
Originally Posted by alexandervaccaro [You must be logged in to view images. Log in or Register.]
my thought is thus. if there are so many people on the server interested in pvp, where are they? if such vocal members of the community want pvp, why don't they organize something? weekly pvp... 1 vs 1 in freeport, group vs group in rathe. Once a month best of best tournament with entry fee and platinum or item prizes. Guild sponsored pvp events.

It seems some players want the onus of orchestrating pvp to rest squarely on the shoulders of the devs. Why? PvP is ultimately based on the contributions of the players. If no one wants to PvP, no one will. If everyone does, the tools are there already.

How bout two like-minded PvPers form guilds Blue and Red (or whatever) and start inviting people who would like to concentrate on PvP. Then, finding a fight is as simple as /who blue all, or /who red all, telling a member/members of the opposing guild, and getting together somewhere to fight. Shit, why not just have one guild full of PvPers? Then they can organize matches amongst themselves.

Just some ideas. We're never going to have open world PvP.
None of that is pvp. PvP is about strategical group versus group battles over contested content.

If a GM spawned a mob in the middle of the Arena for one day a month that was multiple group able and dropped classic level gear that would be a fun way to pvp when you die you are out and the last person standings guild gets one attempt if they wipe everyone is back in the game. The item would have to be good enough to warrant attempts but of inline with the games content I would think it could drop random campable items like 1-2 a time like a yak Geb GBS random EC trash nothing major.

or maybe have it drop resist gear to keep with the pvp theme.