Quote:
Originally Posted by fadetree
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Yah, mudflation as a term refers to the continual increase of player and item power, usually in order to keep people interested. See PoP. If there are a large number of things to buy and money is relatively scarce, prices tend to fall. If there are are fewer things to buy and a lot of free money to buy them with, then prices tend to rise. Those two effects are deflation and inflation.
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Yes to this. mudflation is about the devaluing of current assets due to the rise of more powerful items being introduced, more information being available to acquire those items, etc. It's strictly an MMO term.
This server is tricky because we have a mix of wealth-pooling, item abundance, along with the typical item scarcity.
For instance, newbie gear here is dramatically cheaper than what I remember on live. However, in-demand items are way more expensive. I'm sure someone w/ an economics background could explain it.