Quote:
Originally Posted by Danth
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Sit aggro may or may not need further tweaks--I won't make a claim either way. that being said it's not really that bad. It was pretty broken for about a day. Since then, claiming that mobs ignore all aggro and beeline to any sitting caster is not accurate. I can pull stuff directly over the wife when she's sitting and she doesn't get touched.
I posted in another thread, but I have a suspicion that part of the problem (at least with respect to tanks losing aggro to sitting casters) may not be the sit aggro at all. Rather it's possibly because normal melee aggro has always felt low here on P99, and this new patch really shows that for all to see.
Danth
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I don't know, unless there has been changes since yesterday, mobs were running right for me while I was sitting the moment they saw me - after being bashed around by the melees and having 80-90% hp. This is AFTER the mob has been bash-stunned a few times on the way to me, and the tank landed taunts in the process of doing this. All because I was sitting, and before I did a single thing to the mob. Perhaps this is less noticeable at higher levels where one hit from a melee does more damage than 20% of the low level mob - but then the mechanic is STILL broken as it should scale with level, and not be broken at lower levels.
Granted - I do admit that the aggro radius of when the mob goes for you seemed significantly less than previously - but the mechanic itself functions pretty much the same in my experience.