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Old 02-26-2014, 08:22 PM
Lune Lune is offline
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Join Date: Mar 2013
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Quote:
Originally Posted by HeallunRumblebelly [You must be logged in to view images. Log in or Register.]
People honestly can't find that first video earthshattering can they? I guess not everyone follows mmo development, but it's been apparent for quite a long time that the wow formula was here to stay until it stopped being 80% of the genre's revenue :P
Yea I suppose you're right, but I was more interested in what was being said about sandboxes being a favorable model. It's nice to see that opinion outside the nostalgia echo-box we live in, to see it being said my Smedley, etc.

Like Uteunayr said, EQ is very 'open' and 'free' for the kind of world it is. I want to see more of that in ESO. I'm afraid Cyrodil isn't enough.

Quote:
Originally Posted by Uteunayr [You must be logged in to view images. Log in or Register.]
He's classifying it badly. I am not saying he is insulting it, but he's an idiot if he says WoW is the epitome and perfection of the "Themepark" model, if EQ is also a "Themepark" model. WoW is not a completion of the beginnings of EQ, WoW is a different beast all around.

Okay, you start out at point A, but I disagree that you progress to point B. I knew numerous people who started out at point A, created their entire leveling progression path, and just started collecting lore books and making a library, lol. One of my old guilds had a Lore Master like that. I'm sorry, I do not agree with being idiotic enough to create a dichotomy. What you have are 3 paradigms: You have the Creature Grind, in which the player is released into a world and free to go murder tons and tons of creatures, in whatever way the game chooses to provide those creatures. That's EQ, DAoC, SWG, etc. You have the Quest Grind, in which the player is guided along a themepark of expendable questing content in which the player consumes all of the content in a given area, and then moves on to the next area until all content is entirely consumed. And then you have the "Adventure"/Emergent Grind, if you will, in which the game's central focus is upon making it so players create, ground up, their own means of fun, in which levels matter much less than your social interaction.

I don't think this guy knows much about MMOs honestly, only added to the missing sandboxish MMOs you mention. Anyone who is going to call Bill Murray Dan Aykroyd... Lol.
Yea, Everquest is a relatively hybridized experience, and it's not ultimately a strict dichotomy between 'Theme Park' and 'Sand Box' like the guy says, it's a spectrum. But EQ is infinitely more akin to WoW and the other theme parks than it is to a true sandbox.

I didn't mean to imply this video is an enlightening masterpiece on the state of the genre, I'm just lauding the pro-sandbox themes mixed with some jokes.