Quote:
Originally Posted by jyaku
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why not just make a /pvp (on/off) command, limit it to one "flip" per 24hour, the zone out thing also. or maybe just change the priest of discord to respond to commands that are the pvp on/off so that you can't just turn it off out in the field. instead of forcing people to choose sides, just make it total FFA across the server but you have a choice of doing it. i remember one Ultima online shard had something to that effect, you could choose to be flaged NoN PVPable sence everybody was able to be killed at any time. same idea just opposite effect. as for the balancing, would there be a way to fix the resists/spells to effect players differently than NPCs. Again using UO as a basis from free shards changing stuff like that, not sure on how EQ coding would work to that effect
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Some good ideas there. All of it seems to be completely voluntary, so I have no problem with them. As far as balance, as long as it doesn't affect PvE, I could give two shits.