Quote:
Originally Posted by HippoNipple
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Its ridiculous the fear that some people have. Its selfish to complain about having a system like this for pvp. For how many blue servers there were compared to the few pvp servers it really shows what type of players are loyal to EQ and have come back after all these years. There are so many pvpers on this server, the voting is 110 to 44 pro pvp right now.
This is just a small taste of what classic Everquest was to us, since it looks like most of us came from a pvp back ground, and people like Tallenn can't stop bitching. Don't worry your game wont change, you can still do what you do now. In fact this will help you out because the stuff you will want to do will be more open since others will be occupied.
If all of your friends/guildies want to do something that you don't, you want them to suffer and do what you want to do? Maybe you should go find a guild/friends that like the same stuff as you instead of making people do what you want. If your guild would be excited about this as a whole and it would make the game more fun for them, you are an ass for trying to squash it.
Most of the guilds will not switch over, I promise you that. It will most likely be alt guilds created after this new rule comes to order. There may be a few guild wars among guild rivals that last a short time, but if you can't get involved in your guilds rivalry between another guild for a couple of days then you aren't a good member. The big guilds will still have raiding as their top priority and will not risk getting killed by players during a raid.
I'm guessing you have people just like you in your current guild Tallenn, you don't have to worry about it converting.
To Jyaku, who cares if the numbers are uneven in a loner pvp npc guild. You are in it to pvp, if you are outnumbered thats actually better. If you are on a side and realize there are no targets because you are all on the same side.. people will switch naturally. Its not like the two npc made guilds are going to be organized dominating the other.
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Yeah, some guilds might elect to make a 'PvP division' for their guild. Others won't go PvP at all. Hippo's got a real good point - it will take many out of the XP/Loot loop at times, freeing up those camps for others.
As for the good vs/ bad thing - I think the running suggestion was to just allow people which team they want to be on - non-guilded.
And THAT idea, would take care of 3/4 people in the guild wanting to PvP but the rest not wanting to PvP as well. Not just 'unguilded'. Of course, that's a guild decision as it may require reinvites frequently.
But heck if 50% of your guild wants to PvP, no reason they couldn't just join the loner guild for a while, then come back to the normal guild.
Of course, that brings up a question as to how to join the 'loner' guild. Maybe a GM could do invites during certain hours each day if it can't be automated with a NPC.
Or... could just ANYONE in the 'loner' guild invite? What would it hurt?