Thread: Guildwar 2.0
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  #50  
Old 09-03-2010, 11:34 AM
Tiggles Tiggles is offline
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Join Date: Jun 2010
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Quote:
Originally Posted by Overcast [You must be logged in to view images. Log in or Register.]
I had a thought...

There are many who aren't in larger guilds or even guilds that want to participate. Some of us outright avoid the 'bigger' guilds because above and beyond anything in this game, we want to avoid excessive drama..

I don't know if it's 'do-able' - but could you have two NPC's that can /guildinvite you to one of two guilds... "Darks" or "Lights" - name them what you will.

Allowing unguilded people to participate in PvP without a real guild. It would work like the VZ/TZ system then - good vs. evil in concept.

Of course, you would be in the 'team guild' - but then guild chat would just function as an enhanced way of inner-team communications and such.

There would be no 'guild leader' save maybe for a GM toon of some sort, or maybe the GM's could just /invite people with a petition rather than a NPC, or whatever. Not asking for a major change so much, just two static 'PvP' guilds...

Stupid idea?

This is a great idea!.

How do we stop someone having their friend the cleric follow them around unguilded and healing people to full with no pvp recourse? The pvp flag that stops you from getting heals/buffs from non pvp players is terrible when you wanna stay pvp for a while but still group but the threat of immortal healing is too powerfull.

Any ideas?

Sullon Zek Sunday