Unusual behavior of running mobs
The other day I was fighting on the Orc hill and I noticed something strange -
orcs run when low on health even when their live friends are still in battle.
From what I remember from EQLIVE and EQMAC (RIP!), mobs never run as long
at least one of their allies is still alive.
Thus, my snaring char (druid/necro) wouldn't have to snare every mob, but
only the last one standing.
So, the running behavior seems to be different on P99... is this intentional?
|