Thread: Guildwar 2.0
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  #33  
Old 09-03-2010, 09:10 AM
BrentClagg BrentClagg is offline
Large Bat


Join Date: Aug 2010
Posts: 13
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I realize I am still new to p1999, but might as well throw out my opinion. I think guild wars are a good idea and could be very fun and the way it's proposed seems solid. There are a few suggestions I would like to make though.

*Guild officers and leader can start and end wars. This will exclude a random person within the guild from ending a war or accepting one.

*Rogues should not be able to pick pocket other players. Having a pvp system that does not offer items or coin except to rogues seems unbalanced.

*Rewards - The AA system is already built in just currently not accessible. I believe if fighting in pvp you should get better at pvp. Therefore, I believe that a pvp AA system be implemented. You will gain AA as you kill members of the opposing guild and can spend points on pvp only buffs or abilities. These could be things like:

- Do 1/2/3/4/5% more damage to Trolls or Druids players.
- After killing an opposing member worth AA gain 1/2/3 hp/mana regen for 5 min or until combat begins on a pve target.
- 10/20/30% chance on activation to clear CC from another player (1min CD)

Things like the 3 mentioned above would help in guild wars but not in pve. Plus AA can be tracked along with kills/deaths and whatever else on a leaderboard as mentioned in the initial suggestion.