Dalnir's not that bad, you just can't run in an go nuts. You have to move slow and have a group. CC is a must. Monk in particular is not required imo but a good puller with some way to split tight groups is. Monks like the place because of some armor drops that they often want badly. Its a classic dungeon crawl. Nearly everything is a caster. No undead that I can recall. Invis works well. The exp is fantastic.
I solo'd in there on my shaman at 35, but I didn't go past the entrance hall. Grouped through it with a set of 35-36 and did great on first floor.
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The Ancient Ranger
Awake again.
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