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Old 02-25-2014, 01:51 AM
Squire Squire is offline
Fire Giant

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Join Date: Feb 2014
Posts: 677
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i started 11 days ago. my first and only character is my paladin. ive made a few pals on the server, also new players. i duo with them on ocassion but generally my leveling experience thus far has been solo, which isn't fun nor efficent as an untwinked paladin.

the people ive grouped with (ive never had a group larger than 3, only had a healer once, and generally grouped with an untwinked rogue or ranger) are all new as well. two told me they were considering quitting today after the xp augmentation was noticed by everyone.

not because theyre babies, or because its too classic for them, its because when two level 30 rogues are trying to duo mobs, wearing scarab gear and fine steel daggers it just sucks. theyre contending with red con fungi twinks and are obviously coined. the grind is so much more tedious than blue, and all we lowbies want is to reach end game to do stuff and pvp with our guilds instead of bind wound eachother in mistmoore after fleeing from some guy with with dragon haste and epics. the exp enhancement made this more tolerable for new players. there was light at the end of the tunnel which has since been occluded.

you said this decision was non negotable. i understand that. you also said pending evaluation further changes could be implemented, consider this my feedback to consider for future tweaking of the exp system.

tl;dr leveling on red is way more tedious than blue therefore enhanced exp is merley an equalizer and morale builder rather than an insane bonus as far as new, untwinked players are concerned.
Last edited by Squire; 02-25-2014 at 01:54 AM..