Quote:
Originally Posted by Buellen
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chello
Ok enough drama on sit agro.
PRIOR to patch chanter using animation pull with weakness step back then animation engages wait for 10 to 15 percent of mob health before sit or i would pull agro.
AFTER patch same animation same mob pull with weakness step back till animation engages. wait till 15 percent health of mob down try to sit and the mob immediately moves toward me stand back up goes back to animation. Wait till 25 percent of mob health and sit safely.
trying to sit close to mob or far away same results. You can successful ping pong mobs now with the new sit agro mechanic. Used to do this on live so very similair agor as live.
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Rationalize all you want, when a mob is pulled into a room on the far side, gets slammed to 80% within mere seconds and then debuffed, I'd say one person sitting down who hasn't engaged the fight, is not a threat...
And yet here we are pingponging mobs.