Thread: Pathing Kobald sentry in tox forest
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Old 02-20-2014, 04:37 PM
baalzy baalzy is offline
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Going to hijack this thread a little to ask this question instead of starting a new thread:

Are pathing exploits that were possible on live things that could/would be bug fixed here?

Example:
The rangers/druids at the West Commonlands Druid rings. I remember on live if you feared them when they were directly on their pop points, they'd run to the east a tiny bit (couple steps) and then just run back and forth a few steps at a time. Made snare unnecessary as long as fear was maintained.

There was another well known spot to solo spiders in Velks lab at the back of the bottom floor with similar pathing.

I can locate era specific guides where people describe this behavior if it's something the devs want to implement.
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