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: Pathing
Yeti Caves Dreadlands
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02-19-2014, 11:36 PM
Alunova
Developer
Join Date: Apr 2013
Posts: 545
This is likely temporary due to the latest adjustment in pathing code, however, I did adjust the path roamers take in 3 of the caves (No more walking through walls)
Last edited by Alunova; 02-19-2014 at
11:49 PM
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