Yea it sometimes got boring, but certain competitive raids gave an adrenaline rush - that's what kept me interested. Nothing's different for velious - the encounters don't change all that much in terms of mechanics. The AE's do less and the mobs have more hp + rampage/flurry. For me it was just one of those 'it's time to move on' moments.
There's a lot of potentially great MMOs on the horizon and I'm starting my legal career. I played EQ from 1999-2007 & p99 from 2010-2013. That's a lot of EQ :P Definitely time to move on.
Not to mention MMO communities should be governed by the players, not the devs & GMs. P99 is the only game I know of that player interactions and community structure is so highly regulated by server staff. Some people make the free2play argument (i.e. they are giving the game for free so stfu and abide by their rules), but all the other free2play games allow for the players to shape the community, raidscene, competition, etc. as opposed to GM forced player interactions, rotations etc. P99 GMs may as well be making a timeslot system for exp camps so players can reserve Crypt in seb 6pm on saturday. It would make just as much sense as the current raid situation.
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Zeelot <TMO>
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