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I think it's just that the overall general knowledge improvement of people makes the games tons easier to actually play.
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This is true, there's a ton of people on the server that have over a decade of experience in everquest, and it all culminates in being able to handle "new" situations more appropriately.
However, I think probably the biggest advantage, and the one people don't use as much as I'd hope, is the knowledge
references that are available any more. Allakhazams was just in its infancy when the game hit, and was unreliable at best, same as any of the other webpages.
Today, you have Lucy, Allakhazam, the Wayback Machine for numberous class-specific sites (The Runes, The Grove, Safehouse, Steel Warrior, Monkly Business etc.), GamParse, the p99 Wiki, and others. The forums are a prime example of that, it's why you see all the 60 monks going no weapon mainhand/SoS offhand. I very much doubt that that being the "best" combo for monks was known at all, let alone commonly known. And even if it was known, that may not have been true on Live for the translation this server takes.
The only reason that's known is because someone had a question about it, and went investigating. Pretty much daily I still peruse a lot of those sites because I'm constantly going "wow, really?" or "That's a thing? And I haven't been doing it?". Only the other day did I find out about the Rebbys Whiskers quest, and on live I had an infatuation on being un-KoS to all possible factions. You can always be a better player, and the people that take that attitude become the best. Many people, even still, just stagnate with what is comfortable or known to them.