Thread: Hybrid Mana
View Single Post
  #1  
Old 02-18-2014, 08:25 PM
baalzy baalzy is offline
Planar Protector

baalzy's Avatar

Join Date: Mar 2011
Posts: 1,860
Default

Quote:
Originally Posted by MikeXG [You must be logged in to view images. Log in or Register.]
I recently made an SK and i am only level 5 right now but i have roughly the same mana (a bit less due to the stat mod) that my druid had when he was level 5 a few days ago.

This poses a certain advantage hybrids have over pure casters. When a Necro gets the level 1 life tap they can cast it a few times before being out of mana. when an SK gets the first lifetap they can cast it a shitload of times before being out of mana. Granted this advantage does not make them a better caster in anyway, just something to keep in mind. any pure caster is obviously a better caster than a hybrid.
They did address this on live. Vanilla - Start of Velious, Lifetap spells for Shadowknights had an artificially higher mana cost then for a necromancer. 50+ the costs were the same. A patch in Velious then changed it so the mana costs were the same.

Not that it matters terribly much. That 5 point lifetap is going to take a long time to fill up a level 9 ogre SK with 500 hp.
__________________

Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid

Red99
Baalz Less - Humger, Baalzy - Ikscro

If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it.
Picture courtesy of azeth