Quote:
Originally Posted by Mirana
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I'm going to try to be nice here... this is some of the most fail logic I've ever read, please ignore this person.
Use the weapons with the best ratios. Damage bonus is a non factor until higher levels.
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For reference. Damage bonus is (Level - 25 / 3) rounded down. This means the damage bonus doesn't begin until level 28 and goes up by 1 every 3rd level.
You can start to guestimate which weapon is a better choice for the main hand by adding your damage bonus / 2 to the dmg then calculating the ratio. (not the most perfect math, but still a good rule of thumb if you're concerned about min/max without being obsessed about it).
Example:
Jade Mace is 9/18, .5 ratio
Knuckle Dusters are 14/28, .5 ratio
At level 28 your damage bonus is 1. 1/2 = .5
Jade mace is now 9.5/18, .527 ratio
Knuckle Dusters are now 14.5/28, .517 ratio
Jade mace wins in the main hand from level 28 onward.
Edit:
And just to back up the quote about Skittlez crap being nonsense. Delay won't have any effect on your hit/miss rate unless you're using short durations & the random number generator decides it hates you during that time.