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Old 02-18-2014, 01:19 AM
Potus Potus is offline
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Join Date: Mar 2011
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Yeah because post 50 the goal of Verant was to make Necros "more well-rounded" without actually making them any better. That's why they start to venture into the realm of gimmickry, with rezs and spectre pets and direct-damage to plants instead of actually getting stronger.

The pets are a perfect example. The 49 pet is a badass. It deals fantastic damage, can take a beating when you get an add or a series of resists. Very good pet. If you continue the trajectory to 51, 56, 59, the Necro pet should be a 49 pet but better. More HP, more Damage. Can stand toe-to-toe with 50+ mobs which start to really hit hard. Not the case.

Instead you get monk and rogue pets. Sounds great on paper, terrible in practice. They have a fraction of the hitpoints that the 49 pet has. Which means they die very, very, very fast. Get an add? Dead pet. Get 2 consecutive fear resists? Dead pet. The increase in damage is a gimmick. Dead pets do no damage (also ugh I hated having to get people in groups to tank so my pet was behind the mob. It was also amazing how many times the pet pathed awkwardly so that during fear kites it never backstabbed). Whatever mana savings you supposedly got from the pet doing more damage went out the window once it died at a moment when your level 49 style pets would have lived longer.

1-49 the Necromancer is a complete beast. Very good class. 50+ you see where Verant tried to nerf the class by not improving it while all other classes got gains and monsters got way more powerful.