Quote:
Originally Posted by Derubael
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Reduced rate = scaling bonus + group xp bonus (one of the ideas I suggested in the post)? Pretty sure that's not reduced.
And I said nothing about the grind. It's the journey and your experiences along the way. The PvP you encounter, the bonds you make, the enemes you create, and the attachments you form on your way to the high end is part of what makes EQ fun and retains players.
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this is all well and good when you have a large population, until then it's just a form of idealized nostalgia that has no basis in reality.