At low levels Paladins can sustain higher aggro if they want to because Disease Cloud has a 6 second cooldown and Flash of Light doesn't.
At the very high end, when I (SK) went up against a Paladin we simply ping-ponged the target as quickly as we could cast our spells. Aggro was dead even for all intents and purposes, at least no group would ever notice the difference.
Danth
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