Quote:
Originally Posted by MrSparkle001
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Funny, for me EQ was the one game I didn't want to reach the end game in. I just kept making new characters. The early levels were the most fun; the end game felt like a chore and sometimes a job requiring me to schedule time for. I no longer had the freedom to log in whenever I wanted and get things done in game and so low levels were what I played.
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Nice comments.
A lot of what you say is tied to grouping or guilds.
Have you played ESO or what?? I wonder how friendly its grouping system is. For example, how hard is it to get a group going? What happens if someone AFK's or isn't the right level or is gimp?
If games could make grouping more convenient like soloing it'd be a lot better.
One bad experience I had was in Dungeons and Dragons Online. Soloing was ok. But the moment I grouped I was forced to rush through places and really not knowing WTF is going on. At the end of it, you'd get your experience and rewards, but you'd be like WTF just happened? The problem is I could play at my own pace when soloing and enjoy it, but in groups everybody rushed and I couldn't stay interested. This is where single player games are just better. You play at your own pace and can smell the roses.
BTW I did have the chance to enjoy SMALL groups a few times, especially if they were new like me. They didn't rush as much. So we kind of figured things out together and I got to really feel like I was there. Smaller groups in general will move slower which allowed me to take in everytyhing better.