Quote:
Originally Posted by Messianic
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Guess how long it takes a wizard to even get from 1-29 vs a mage/necro...
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Yep. And as soon as they hit 29... BAM. They pull ahead like a bat out of hell. Regardless of whether it's old world, Kunark, or wherever. A good wizard will find a place to hunt. A mediocre wizard won't. Get your J-Boots and your spam stick and head out in search of prey. Just be sure to get a brain buff from a friendly chanter first.
Combine the above with the fact that when questing, a wiz can gate to one part of the world and get their drops, then gate back to the other side of the world instantly to do their turn-ins. Meanwhile, everybody else is either begging for a TL, or else hoofin' it and taking the boats. When you add up all of that travel time, the wizzies and druids leave everybody else in the dust.
Quote:
Originally Posted by HippoNipple
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Yeah I agree with this, Rasterburn is just flat out wrong with this one.
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Negative. He simply doesn't know how to do it.