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Originally Posted by Swish
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Never played SWG really, but aren't there player created cities/outposts? That alone has me intrigued [You must be logged in to view images. Log in or Register.]
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There are. Players can place pre-styled houses of various sizes, number of floorplans, and type of house (small/medium/large, floorplan 1/2, naboo/coronet/tatooine style). Players can build a guild hall, a much larger house meant for creating and housing a guild. Guilds can also place down City Halls, and develop a player based city with most of the amenities of a regular town, with a few notable exceptions.
However, note that currently, most planets are full of cities, as every player can have 10 characters. For this reason, a single player is capable of maintaining their own city, and so the server is very packed in terms of cities. But, nevertheless, there is room to build a house, and you can even join some cities. Cities tend to want more players, as each character can declare 1 Residence, and if you declare Residence on a property in a town, then you can vote, and each vote the town mayor gets per election cycle (a month), is more Politician Experience for them, which lets them place down more advanced structures.
Quote:
Originally Posted by Trebeh
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I have never played SWG. So with that in mind, how much of not having a classic experience affect my enjoyment of game?
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In terms of the classic experience of SWG: If you want to play the combat game, you'll be fine and have a good time. If you want to be an entertainer, you'll be out-botted by people with AFK toons. If you want to be a Doctor, you can do so reasonably. If you want to be an Artisan, good fucking luck.
I have enjoyed my time in it, and it is definitely a game worth playing.