Some mobs did have proximity agro when already engaged, others ignored proximity agro once they had someone on their hate list. I don't know how you could have forgotten this. You could pull many mobs over people's heads and they wouldn't get attacked, but if you pulled a skeleton past someone who was standing, they'd get agrod and even attacked if your initial pull didn't generate enough threat.
People having to stand on boss pulls? Was pretty much just caution, because it would be such a shitty reason to wipe when wiping meant an hour of recovery and such details weren't exactly well documented back then. So many people didn't even know whether the raid mob they've killed 20 times had proximity agro - it was irrelevant.
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