Thread: Game Mechanics: Proximity Aggro
View Single Post
  #26  
Old 02-12-2014, 11:24 AM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,466
Default

Oh... one more thing.

This proximity thing is going to be necessary for things like rampage mechanics in Velious.

So.. yeah :P.

King Tormax without rampage on KOS targets who are standing around and yet to hit him would be sad [You must be logged in to view images. Log in or Register.].

Source (yaw its post Velious... doesn't mean rampage didn't exist or was changed..):
Quote:
[Tue Sep 10 23:57:21 2002] Talthar tells thegerm:2, 'Offtanking Sentinel Sellov, HEALzor me!'
[Tue Sep 10 23:57:28 2002] Talthar goes into a berserker frenzy!
[Tue Sep 10 23:57:36 2002] King Tormax says 'I will bring more glory to the city of Kael Drakkel!'
[Tue Sep 10 23:57:36 2002] Talthar has been slain by King Tormax!
[Tue Sep 10 23:57:36 2002] King Tormax goes on a RAMPAGE!
Notice he is off tanking something else, goes low hp and is slain in a rampage because of low hp aggro.

He is not part of the King Tormaxx tank rotation as proof:
Quote:
[Tue Sep 10 23:25:03 2002] Shouja tells thegerm:2, 'tank order; Shouja - Harbogast - Bahdd'
Dude is gonna be bringin' a lot less glory without proxxy aggro working if you catch my drift.
Last edited by Nirgon; 02-12-2014 at 11:33 AM..
Reply With Quote