Thread: Game Mechanics: Proximity Aggro
View Single Post
  #25  
Old 02-12-2014, 11:08 AM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

Too much temporary hate, fine that I agree with.

Adding no hate at all? I do not agree with.

However that post does prove that they have an awareness range that will automatically add players and it is missing here.

(Skip this part and don't want to turn the thread into another pick and choose classic bugs/balance argument.... but I will address it since you brought it up)
Given that we're keeping item recharging (bug) for its era, shouldn't we add extremely high threat to sitting players? I see the high threat as more of a feature than a bug. Pick and choose was never my strong suit when it came to classic mechanics. However, bugs fixed later I'm absolutely willing to be swayed by. I don't think item recharging should be in because it wasn't extremely wide spread/well known during Kunark but here every raiding character (COMPETENT RAIDING CHARACTER) has a WC gate cap. I'd be interested to see if a player here pulls something with malo, you throw a single thrown dagger at it and sit down... what happens. That is about what I would expect the behavior to be when this is fixed.

Likely case we'd see here: Keep the item recharging? Keep the max hate on sit.
Case I'd like to see: Ditch item recharging. Keep max hate on sit.

Just being overt regarding my feelings rather than leaving people to read between the lines [You must be logged in to view images. Log in or Register.].

At any rate... you aren't added to a mob's hate list when they are in your awareness range and aggro to another player... which again, is the problem.

As far as sitting aggro: sitting aggro should be sitting aggro... a static value that is removed when a player stands. It should be the same amount added whether the player is just in the awareness range without having touched the mob or if they are in a group, assist on the mob and sit down.

That said, "safe to take res?" and "inc everyone stand" is a very classic part of EQ to me.
Last edited by Nirgon; 02-12-2014 at 11:11 AM..
Reply With Quote