Quote:
Originally Posted by stormlord
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Looks like it could be a good game if it stays away from the open world pvp or mechanics that're too punishing. But honestly... what makes this game look like it'll be as successful or more successful than previous titles like SWTOR or Rift or Warhammer Online? Those titles started out big but aren't as big anymore....
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I think Rift is a very good point to bring up as any new sub fee MMO emerges.
Rift launch was an overwhelming success. Other than not enough servers at launch, it was solid at release and played well. However, I think they were combining servers within a year and have gone F2P.
I played Rift at release. Enjoyed my ride to max level. Enjoyed farming half a dungeon set on expert level dungeons. Enjoyed killing a few bosses in both raid zones. Then, one day, I just never logged in again.
Isn't that ok? I'm just finally working on Bio Shock Infinite. I really like it, but I'll never play it again when I am done. If most people agree that BSI is a good game, why the standard that an MMO has to last 5-10 years in order to be a good game?
If my TESO experience goes just like my Rift experience, I'll be infinitely satisfied. And as far as the "success" of the game goes, as long as Zenimax doesn't loose so much money that we don't get another ES or Fallout sequel some day, who cares?