Dev's can't support RMT because they'd be in a courtroom. Here are a couple of ideas for virtually eliminating RMT on Teams99:
1. End multiquesting
For a player to receive a quest reward, they should have to be present when the necessary quest items drop. This would also curb high end guilds' desire to contest old content, since they could no longer store multiquest items for future recruitment efforts.
2. Make the character database public
Have the entire character database dump to something like magelo, so that if two COF's drop, everybody on the server knows who they went to (and if they change hands in the future).
3. Have a server-wide announcement for each raid kill (like the first-time announcements on live prog servers) and announce the loot drops each time.
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