Quote:
Originally Posted by Tasslehofp99
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I'm more trying to say that it should be ALOT harder. On live, pre luclin, AOE seb and chardok "groups" had like 4 or 5 enchanters mininum because half the mobs would just resist their stuns. It deffinetly wasn't trivial the way it is on p99 for 6 people to clear half a zone in one pull.
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In sebilis we had 2 enchanters, and no it was not trivial, which was the great thrill of doing it. No group would have 4+ enchanters; you also have to nuke the mobs to death and need a puller and a cleric for the inevitable rezes. (2 ENC, 2 WIZ, 1 CLR, 1 PALY was the typical group make up)
And I was not geared with Velious raid armor. I was a ghetto wizard from a small family guild.