Quote:
Originally Posted by gwideon
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You can confirm that AE groups were available before Luclin by searching Graffe.com archives. There are posts from early 2001 that indicate that it had been happening for a while (So definitely pre-Luclin). I remember a thread where a developer commented on AE groups saying something like 'we told you wizards had potential' [paraphrase]
I also remember wizards commenting at the time (velious) that the method wasn't all that useful until later levels when you were already close to the level cap of 60. That is probably why they were not widespread until Luclin was released.
With Luclin's introduction of AAs it became more common place since you could stay in the level range of the zones that were most often used by turning off level advancement experience.
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I'm more trying to say that it should be ALOT harder. On live, pre luclin, AOE seb and chardok "groups" had like 4 or 5 enchanters mininum because half the mobs would just resist their stuns. It deffinetly wasn't trivial the way it is on p99 for 6 people to clear half a zone in one pull.
They didn't become trivial like it is on p99 until atleast AA's and luclin era gear came out. I understand many players have gotten addicted to the ez mode exp/cash flow and that many of you guys posting with hostility towards this idea have lots invested in those AE groups..
But this whole thing should perhaps be re-examined, just sayin!