Quote:
Originally Posted by Uteunayr
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1)This effectively makes it so that there is no enforcement mechanism possible by players in a classic EQ sense, or in a "help the other compliant guilds out" sense. This would encourage those guilds that seek the type of disruptive behavior (which I say with no negative connotation, since it is perfectly reasonable to find that stuff fun) displayed by Class C guilds to join Class C, and appeal to more guilds to join that, because that is their conception of fun. If they cannot encourage enough people to join their style, than it isn't what enough people care about, so why should the majority be sacrificed for the sake of a few people who simply wish to see the world burn?
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If a guild acts in a way that is against the vast majority of guilds interest, there will be consequences to that guild. If that guild thinks that there will be no consequences because the vast majority of other guilds like to talk about things instead of act upon things, then the vast majority of guilds simply dont deserve to have their positions be dominant.
What you are talking about here is a guild breaking an agreement and killing a dragon that other parties had some pre-arranged deal for. This is not the end of the world. It is one mob. If a guild acts that way, the
enforcement mechanism that exists is consequences.
Noone gives a shit about your playstyle if you arent going to fight for your playstyle.