Quote:
Originally Posted by Autotune
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You can technically use this method anywhere that their is a high amount of undeads in groups (where you can easily aggro several with one /pet attack). If you do acquire non-undeads you can simply dot them down and let them just be extra dps. Doing it like this isn't quite as efficient (dots take longer to kill than charming like this), but usually after going through several pets, the normal mobs will have had their health dwindled enough that they are easily finished with the last undead left alive.
The main downside is you can't use this method on enemies that cast DD spells, as they will continue to break your roots.
I don't remember all the locations that this works well in, but KC skelly basements is the main place I used it at (farming for xp, bonechips, and the occasional turnkey + other rare spawns nearby).
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Yeah, that's the issue. You need a camp with large numbers of undead that you can continually pull and throw into the bus. With Charasis, you waste far too much mana trying to DoT down a mob to maintain the 20 or so mobs you need to kill over a 24-28 minute respawn timer.
I can imagine Guk potentially working, near a no-living mob part of it. I can see KC basement as well. I am unfamiliar with Velious content, so I am unsure if there are high level undead only areas.
But I suppose there is another dimension, and that is namely that I wouldn't do this, personally, until Paralyzing at 49, as Roots before that is absolute trash. So, it seems to me that this is most appropriate for someone with the 3 minute root, where you can set yourself up to regenerate sufficient mana to make up for the numerous roots to maintain (given maintaining even 5 Paralyzing exclusively locks down over 33% of your potential mana gain, assuming approximately 50 mana in from Lich with uninterrupted 50 ticks), but by 49, you have Bloodgills and Nobles, two camps which I swear by. HHK XP modifier is just sickeningly, and I don't get what it is with Bloodgills, but I am getting around .75 to 1.5% experience a kill from 45 to 51 on those fuckers, and they have no more health than a spectre (1.5k). And by Charasis, I don't feel it is particularly efficient in any way but the way I describe above for handling the wings/rooms, due to the heavy and inconsistent mixing of living and non-living in addition to spellcasters (as you describe).