Love.This.Thread. (late as hell)
The graveyard idea really puts an end to griefing and whatnot. To stop people from attacking right at the zone line you could employ random locations where you land when you zone or just having invunerability for say 45 seconds when you zone in. Keep level rectrictions on (I liked 8 levels more than 10 because let's be real someone 8 levels lower usualy didnt stand a chance)
A lot of good points were made about the PvP experience though. I was playing yesterday and remembering what it was like to run in SK on VZ and why I never hunted there often; darkies. There was a general fear or awareness of the dark/ light races. If you saw one in your zone, there was a group of the opposite race trying to get them out of your respective zone so you could level in peace. We always employed a loot and scoot policy; if you lingered and tried to attack again, you faced the consiquences.
There was always a nice fight around Lavastorm and i remember getting dot'ed by necros so many times (forget what that high level dot was splurge or something..) and trying for all of me to use my pally heals to say alivbe and it not happening.
I don't really understand how there would be many opponets to this though because if you don't like it, don't do it.. It still kind of shiver when I grp with orges trolls and dark elves and whatnot.
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